FAQ
Practical answers for FusionCalc. Not affiliated with Nintendo, Game Freak, or The Pokémon Company.
What is FusionCalc?
FusionCalc is a fan tool for Pokémon Infinite Fusion. Pick a head and a body, get the fusion sprite (custom artwork when it exists, otherwise the autogen (japeal.com) one), and see all the dex-style detail you'd expect: stats, types, abilities, moves, evolution lines, and matchup info. Everything is computed in your browser from data bundled with the site, so fuses are instant and don't hit a server.What is the Interactive Infinite Fusion Map?
The Interactive Infinite Fusion Map is made up of three zoomable regions—Kanto, Johto, and the Sevii Islands—we built for the community.
It basically tells you exactly how to get the fusions you want in the Infinite Fusion game and the fastest way to do it based on where you are in your run. Click a region to see what's there, or filter by Pokémon to list every route, cave, and event that gives you that species.
It also tells you where to get each item at the closest / lowest price, and includes trainer stats and Pokémon Centers, Poké Mart, Hotel, and Gym locations.
Where do the custom sprites come from?
Custom sprites are hand-drawn by the Pokémon Infinite Fusion community. Thousands are added every month, and FusionCalc indexes them with the artist credit when we have it. You can browse work by a specific artist on the Artists page, or filter the full grid by artist on All Sprites. For packs, artist coordination, and general community discussion, join the official Pokémon Infinite Fusion server on Discord.How do the filters on the All Sprites page work?
All Sprites lets you filter the full library down to whatever you're looking for. You can stack any of these:- Pokémon: pick up to two species, optionally locked to head or body. Anything matching either slot shows up.
- Artist: limit results to a specific creator.
- Type: filter by one or two elemental types, or search for monotype only.
- Move and Ability: only fusions that can legally have all of the chosen moves or abilities.
- Tweaks: triple fusions, self-fusions, custom-only, group alts, and stat sorting.
The filters apply on top of whatever list you're viewing, so they also work on Live Fusions, Most Liked, Most Viewed, and your My Likes list.
What is "For You"?
The For You menu is anything personalised to your session:- Recommender: picks fusions for you based on what you like, view, and rate during taste training.
- For me: your starter and destiny team generated from your name and birthday. Same input, same result every time.
- My Likes: every fusion you've hit the heart on, all in one grid.
Likes and view history are stored locally on your device, not on a server, so this stays private to your browser.
What are Live Fusions and the Playground?
Live Fusions is a real-time stream of fusions other visitors are checking out right now. It auto-refreshes every 20 seconds.
The Playground is a sandbox board where you can drag Pokémon bubbles together to fuse them, drop shiny paint or evolve orbs onto them, and run battle simulations. It's in BETA, so expect rough edges.Why does the site show ads?
Ads are there only to help cover the cost of an expensive dedicated server that keeps FusionCalc online for everyone. Heavy features such as infinite scroll on big grids (for example All Sprites), the Playground, and the Interactive Map / World Map need a lot of processing power and bandwidth on the backend, not just in your browser. Ad revenue goes toward that infrastructure so those tools can stay fast and available.When are new sprites added and what does the "New" badge mean?
New custom sprites get released in monthly community packs (announced on Discord) and we update the site to match. A sprite is tagged New if it's in the most recent pack we've ingested. By default the All Sprites grid sorts by age, so freshly added art shows up first.Which version of Infinite Fusion does this support?
FusionCalc tracks the latest public Infinite Fusion build. Stats, abilities, types, evolution lines, and movesets come straight from the game files; tutors, TM/HM data, and fusion-move compatibility come from the community-maintained reference sheets. If something looks out of date after a new release, ping us or ask in Discord and we'll pull in the fresh data.Where can I download Pokémon Infinite Fusion?
The game is only released through the official Infinite Fusion Discord (discord.gg/infinitefusion). There is no official website, so don't trust download links you find elsewhere. FusionCalc is a fan-made reference tool, not a place to grab the game.The site feels slow or laggy. What can I do?
Open Settings (gear icon in the nav) and turn on Performance mode. It strips out the heavy stuff: the backdrop blur on cards, the glow gradients, the reveal animation, and the sprite drop-shadows. Everything still works exactly the same, it just looks flatter and renders a lot faster. This is the one to flip first if you're on a phone, an older laptop, or a slow connection.
A few extra tips if it's still rough:- In Settings, toggle off Animated reveal so fusions appear instantly instead of unboxing.
- On the All Sprites grid, narrow the list down with filters before scrolling. Loading 500+ fusions at once is what usually makes phones stutter.
- Browser extensions (especially ad/script blockers and translation tools) sometimes cause big slowdowns. Try the page in a clean window to compare.
Why does some sprite art look glitchy or 404?
The calculator tries the custom sprite first and falls back to autogen when it's missing, which can briefly throw a 404 in the console for fusions without art. That's expected and the UI still shows a valid sprite.Was anything inspired by other Pokémon sites?
Yes, the layout of each fusion page (and the idea of putting stats, typings, abilities, moves, and matchups together in one dense view) is inspired by Serebii.net. Serebii has set the bar for Pokémon reference pages for two decades and we wanted that same "everything in one place" feeling for fusions. FusionCalc is independent fan work, not affiliated with Serebii, and all our data comes from Infinite Fusion sources.Where do the autogen sprites come from?
The default autogen (japeal.com) fusion sprites (the ones you see when no artist has drawn a custom version yet) come from the same generator that powers Pokémon Infinite Fusion itself, made by Japeal. That generator is basically the reason Infinite Fusion exists at all: it's what made it possible to have hundreds of thousands of fusions in one game. The current Japeal generator covers up through Gen 9 species. If you enjoy messing with fusions, please go check out japeal.com/pkm and show some love.I'm an artist and my work isn't credited. Can you fix it?
Absolutely. Sprite credits come from the community-maintained credit file. Start by claiming or correcting your credit through the official Infinite Fusion Discord—that's where pack credits are coordinated. If you still have issues after that, reach us on the contact page with the fusion ID and your handle and we'll help from our end too.Found a bug, or want to send feedback?
Drop a note on the contact page. Quickest help comes with a screenshot, the URL of the page, and which browser you're using. Bug reports about specific fusions are extra helpful if you include the fusion ID (e.g.134.482).
More questions? Contact us.
